Helo’
In “real” games the mouse is “locked” on the middle of the stage so that you can spin/look around indefinitely without having the mouse being hindered by the border of the screen. Ideas of how to achieve this in as3?
/A
Helo’
In “real” games the mouse is “locked” on the middle of the stage so that you can spin/look around indefinitely without having the mouse being hindered by the border of the screen. Ideas of how to achieve this in as3?
/A
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