Play the game, you only score when the ball goes smaller and hits the goal… So i want the movie clip to go to a different keyframe when the ball actually goes IN the goal, not at same x and y co-ords.
First of all, I can’t seem to score any goals - it stays at zero. Beyond the x and y coords and _yscale being<20, what do you mean by in? And if so, you would just add this code to your
[AS]
if (hitTest(_root.ball )&& _root.ball._yscale<20 && _root.time>0) {
_root.score++;
//this line:
_root.movieClip.gotoAndPlay(2);
//the 2 can be either the frame number or name in " ".
//etc…