Movieclip

i need to display this dynamically generating buttons from xml into moveclip with scrollbar in as3 pls help me…i had attached my code…

var yPlacement:int = 230;
var xPlacement:int = 66;
var distance:int = 100;
var format:TextFormat = new TextFormat();
format.color = 0x000000;
format.font = “Verdana”;
format.size = 18;
format.bold = true;
//format.kerning = false;
//var items:Array = new Array();
var myXML:XML = new XML();
var XML_URL:String = “evs.xml”;
var myXMLURL:URLRequest = new URLRequest(XML_URL);
var myLoader:URLLoader = new URLLoader(myXMLURL);
myLoader.addEventListener(“complete”, xmlLoaded);

// Create the xmlLoaded function
function xmlLoaded(event:Event):void {

// Place the xml data into the myXML object
myXML = XML(myLoader.data);
// Initialize and give var name to the new external XMLDocument
var xmlDoc:XMLDocument = new XMLDocument();
// Ignore spacing around nodes
xmlDoc.ignoreWhite = true;
// Define a new name for the loaded XML that is the data in myLoader
var menuXML:XML = XML(myLoader.data);
// Parse the XML data into a readable format
xmlDoc.parseXML(menuXML.toXMLString());

	

// Set the index number of our loop, increments automatically
var i:Number = 0;
// Run the "for each" loop to iterate through all of the menu items listed in the external XML file
for each (var topic:XML in myXML..topic) {

// Access the value of the "itemLabel" node in our external XML file
var listLabel:String = topic.itemLabel.toString();
// Access the value of the "urlstring" node in our external XML file
var listurl:String = topic.urlstring.toString();

// Just some trace I used while testiing
 //trace(listurl);
 
                         // This all pertains to the style of the button, alter values to your liking
                         var type:String = GradientType.LINEAR;
                         var colors:Array = [0xFFFFFF, 0xCCCCCC];
                         var alphas:Array = [1, 1];
                         var ratios:Array = [0, 255];
                         var spreadMethod:String = SpreadMethod.PAD;
                         var interp:String = InterpolationMethod.LINEAR_RGB;
                         var focalPtRatio:Number = 0;
                         var matrix:Matrix = new Matrix();
                         var boxWidth:Number = 200;
                         var boxHeight:Number = 40;
                         var boxRotation:Number = Math.PI/2; // 90˚
                         var tx:Number = 0;
                         var ty:Number = 0;
                         matrix.createGradientBox(boxWidth, boxHeight, boxRotation, tx, ty);
                         var rect:Shape = new Shape;
                         rect.graphics.beginGradientFill(type, colors, alphas, ratios, matrix, spreadMethod, interp, focalPtRatio);
						 rect.graphics.lineStyle(1, 0x999999);
                         rect.graphics.drawRect(0, 0, 200, 40);
						 
				         // This all pertains to the text fields that give our buttons their label, alter values to your liking
                         var myText:TextField = new TextField();
						//myText.embedFonts = true;
                         myText.autoSize = TextFieldAutoSize.CENTER;
                         myText.antiAliasType = AntiAliasType.ADVANCED;
                         myText.defaultTextFormat = format;
                         myText.selectable = false;
                         myText.mouseEnabled = false;
                         myText.text = listLabel;
						 myText.x = 2;
						 myText.y = 2;
	                     addChild(myText);
 
	                     // Create MovieClip holder for each button graphic and text label
	                  	 var clip_mc = new MovieClip();
						 // Add the rectangle graphic
	                     layout_mc.clip_mc.addChild(rect);
						 // Add the text field
	                     layout_mc.clip_mc.addChild(myText);
						 // Put the new movieClip on stage now
	                     addChild(clip_mc);
						 // Make the mouse button mode true for the movieclip so user knows it is a button
                    	 layout_mc.clip_mc.buttonMode = true;						 
						 
						 // Offset each one in the loop to make sure they don't just get put right on top of each other
						 yPlacement = yPlacement + 50;
						 // Now apply it in its offset Y position to the stage
						 layout_mc.clip_mc.y = yPlacement; 
						 // X position it will be placed on stage
                    	 layout_mc.clip_mc.x = xPlacement;           
                         
						 // Access the URL value and ready it for setting up the Click listener, and function
                         layout_mc.clip_mc.clickToPage = listurl;
						 // Add the mouse event listener to the moviClip button
                         layout_mc.clip_mc.addEventListener (MouseEvent.CLICK, clipClick);
                         //Add event listeners (used for animating the buttons)
	                     layout_mc.clip_mc.addEventListener (MouseEvent.MOUSE_OVER, onMouseOver);
	                     layout_mc.clip_mc.addEventListener (MouseEvent.MOUSE_OUT, onMouseOut);
						 
                         // Set the function for what happens when that button gets clicked
                         function clipClick(e:Event):void {
                            var targetURL:String = e.target.clickToPage;
                            var urlRequest:URLRequest = new URLRequest(targetURL);
                            navigateToURL(urlRequest);
                         }
                         i++;
}

}

// Set the mouse over function for all movieclip buttons
function onMouseOver (e:Event):void {

// Create the filters and add them to an array
var bevel:BevelFilter = new BevelFilter();
bevel.distance = 1;
bevel.angle = 45;
bevel.shadowColor = 0x666666;
bevel.shadowAlpha = 0.5;
bevel.strength = 4;
bevel.quality = BitmapFilterQuality.MEDIUM;
bevel.type = BitmapFilterType.INNER;
bevel.knockout = false;
var glow:GlowFilter = new GlowFilter();
glow.color = 0x79B3E1;
glow.alpha = 1;
glow.quality = BitmapFilterQuality.MEDIUM;
// Pack the filter paramters into the array variable
var filtersArray:Array = new Array(bevel, glow);

// Assign the filters array to the display object to apply the filter
e.target.filters = filtersArray;

}

// Set the mouse out function for all movieclip buttons
function onMouseOut (e:Event):void {

// Remove the Filters on Mouse Out
e.target.filters = null;

}