Hi all,
I’m making this game which someone requires the user to simultaneously press a random combination of arrow keys (UP, DOWN, LEFT, RIGHT). At some point he will have to let go of certain keys whilst keeping the rest pressed down.
For example…
- UP and RIGHT are both held down simulataneously…
then - Either UP or RIGHT is released.
I’m using Key.addListener to detect key releases but it doesn’t let me know WHICH key (UP or RIGHT) was released.
Anyone has any idea? ;( :hoser: