hi all,
maybe it’s easy after all, but i can’t find any solution to this problem: i want to use VARIABLES in MC paths / for calling methods for a group of MCs.
example:
let’s say the movievlip “Level2_mc” contained quite a large series of similar movieclips with “serial” instance names (like clip1, clip2, … clip 30) which i wanted to start/stop simultaneously without handwriting all the code… could i somehow use a counter AS PART OF the instance name IN THE MOVIECLIP PATH?
somewhat like this…
for (counter=1; counter<31; counter++) {
_root.Level1_mc.Level2_mc.[COLOR=orangered]clip**<+counter>** [/COLOR].GotoAndPlay(“go”);
}
any help is greatly appreciated!
greenlander