Hey Im using the infinite menu code from the tut.
The AS in the tut works fine in a stand-alone swf, but if you load it into another swf it wont work properly cuz it uses values like _ymouse<18
Those absolute values are not correct once the swf is loaded into a different sized movie.
What would you guys say is the best way to convert the code so that it would work when loaded?
If thought of changing every value to a target such as _root.MCinMAINmovie.CONTAINERmcFORinfiniteMENU._xmouse>218
but this seems rather tedious… and it makes it hard to build code for something that needs to be a loaded swf and test it say before you have you main swf built.
is there a better or easier way to do this?
Heres the code for the infinite menu
onClipEvent (load) {
xcenter = _root._width/2;
speed = 1/10;
}
onClipEvent (enterFrame) {
if (_root._xmouse<33 | _root._xmouse>218 | _root._ymouse<18 | _root._ymouse>62) {
speed = 0;
} else {
speed = 1/10;
}
var distance = _root._xmouse-xcenter;
_x -= (distance*speed);
if (_x>0) {
_x = -893;
}
if (_x<-893) {
_x = 0;
}
}
Thanks guys