I am working on a photo gallery type thing and i decided to use the infinite menu idea posted in kirupa.
Wanted it vertical, so made a couple of changes, no problem!
i want the picture buttons to be clickable to load larger images. To test, i just added a text box called “words” to just see if the numbers changed ok when i clicked the various buttons.
It all seemed to work fine, but now there is an amazingly strange problem.
the buttons become dysfunctional if you try to mouse over the first image (which is tinted green), and then randomly become active again. I know it sounds odd but i have debugged and can’t figure out any reason why!
sorry to bother you, but i’ve been debugging and the problem is still there!
i added the loadmovie and everything was fine, then when i tested online, some buttons didn’t load the movie at all (although now all the buttons DO have the little hand onRollover). But then if you clicked those same buttons another time, they loaded fine! I don’t get it!
what do you think it can be? i can post something online if that helps you see the problem. i’ll keep testing and try and figure it out.
Sorry i haven’t posted any flas, i have been working 15 hour days!
gonna find some time over the weekend, and if i still have the problem, i will post something.
just to let you know, i re did the menu with the proper content, and all is working great now! Really wierd what happened, but i’m glad its sorted.
On a related note, i was wondering if you had any ideas for this.
When i click the section in which the menu is loaded, i was wondering what the easiest way would be to have the menu move at afixed speed when the mouse is NOT over the area. And then move as normal when the mouse is over the masked area.
Any ideas? i thought of using a hittest type thing, but maybe you know of a better way to constrain?
I guess i could add an if statement that checks where the _root.xmouse and ymouse are, but that’s not so portable.
Any cool tricks or ideas would as always be appreciated.