I’m making a small animation of rain falling onto a body of water. The “rain” part works fine, and uses a duplicateMovieClip script, the movement of the rain done with actionscript.
I also want, however, for each duplicated “rain” droplet to cause ripples on the water.
How should I go about this? Do you think I should use a standard tween for this, or should I actionscript the ripple (basically, it’s just a ring expanding with _xscale and _yscale as it fades out with alpha)?
Also, should I use hitTest for this? (FlashMX). If so, should I script the rain drops with the hitTest or the ripples? Should I use duplicateMovieClip for the ripples or should I just place instances of it on my movie clip with 0 alpha and have the hitTest result make them appear.
Basically I just want some opinions as to how I should go about this.
THANKS IN ADVANCE,
–EP