My Bug with loadMovie

Hi guys,

I have a problem here… I have a presentation.swf which loads in intro.swf and muzik.swf thru loadMovieNum like this:

[COLOR=Navy]fscommand(“fullscreen”, true);
Mouse.hide();
stop();
loadMovieNum(“Intro.swf”, 2);
loadMovieNum(“muzik.swf”, 99);[/COLOR]

the problem is only intro.swf plays but not muzik.swf.
and when i changed the code to:

[COLOR=Navy]fscommand(“fullscreen”, true);
Mouse.hide();
stop();
loadMovieNum(“Intro.swf”, 2)

_root.createEmptyMovieClip(“muzyka”, 99);
loadMovie(“muzik.swf”, _root);[/COLOR]

only muzik.swf loads but not intro.swf…

I really have no idea how to solve this, please help :ne:

and btw muzik.swf has only 1 frame with this code attached:

[COLOR=Navy]// initiate sound
music = new Sound();
music.attachSound(“backsound”);
music.start(0, 999999);
// set the volume of the sound to zero
music.setVolume(0);
// set a variable named ‘vol’
vol = 0;
// set another variable named ‘fade’, putting a setInterval function in it
fade = setInterval(fadeIn, 100);
// set the initial fade in function
function fadeIn() {
// fade the sound in with an increment of 3 in the variable ‘vol’
vol += 3;
music.setVolume(vol);
// put an if condition to restrict the increment in volume after it reaches to 100
if (vol>=100) {
clearInterval(fade);
// create the ‘step’ variable
step = 1;
// create the ‘fade’ variable
fade = 0;
}
}
// create the fade in and out function
// function executed on onEnterFrame
_root.onEnterFrame = function() {
// set fade out
if (fade == 1) {
vol = vol-step;
if (vol<0) {
vol = 0;
}
music.setVolume(vol);
// set fade in
} else {
vol = vol+step;
if (vol>100) {
vol = 100;
}
music.setVolume(vol);
}
};[/COLOR]

I was trying to upload the files her but the file was too big. So I hope i was clear enuff in my explanation… thanks alot guys…