Hello,
This is my first attempt at writing a class, so be gentle (-:
I have used this navigation script several times in regular flash coding without problems (as in functions). Now I’m trying to put this code in a class for easier usage in future projects.
Concept of the code is that I pass the instance of the mc in an variable so that I have an old and new location for enabling and disabling a “ON” state in an mc (vars : OldLocation && NewLocation).
This is pretty basic stuff but I can’t get it to work inside a class…
Offcourse at the first click you will get an undefined because of no instance defined yet (I define it in the fla file).
Does anyone knows why I can’t rewrite the var OldLocation ?
My code :
class ButtonClass extends MovieClip {
public var OldLocation;
public var NewLocation;
public function ButtonClass() {
this.onRollOver = this.over;
this.onRollOut = this.out;
this.onRelease = this.doAction;
}
private function over() { this.gotoAndPlay(2); }
private function out () { this.gotoAndPlay(7); }
private function doAction() {
SmartNavi(this);
}
public function SmartNavi(item) {
NewLocation = item;
trace ("OldLocation = " + OldLocation);
trace ("NewLocation = " + NewLocation);
OldLocation.enabled = true; // Reset old location state
OldLocation.gotoAndPlay(7); // Reset old location
NewLocation.enabled = false; // Disable new location
NewLocation.gotoAndStop(6); // Set new state
// !!! Here's the problem !!!
OldLocation = NewLocation; // Keep in mind
}
}
Regards,
Kenny