Need help controlling flash mp3 player with javascript

I’m trying to implement niftyplayer (http://www.varal.org/media/niftyplayer/), into a site with a small list of links. Right now, the player works just fine. I can click on a link:

<a href="javascript:niftyplayer('niftyPlayer1').loadAndPlay('THESONG')">CLICKME</a>

and it will load and play the file via js:

this.loadAndPlay = function (url) {
		this.load(url);
		this.play();
	};

Within the niftyplayer itself, the actionscript that’s called is as follows:

Here’s the AS to load the song:

function prepareNewSong() 
{
	song = new Sound();
	
	pauseStopSong();
	
	songPosition = 0;
	currentRetry = 0;
	playingState = 'stopped';
	loadingState = 'empty';
	onPlay_signaled = false;
//	aniBar.gotoAndStop('stop');
	d_txt.text = 'ready';	
	
	song.onSoundComplete = function() 
	{
		play_btn.play_pause.gotoAndStop('play');
		songPosition = 0;
		playingState = 'finished';
		d_txt.text = '(' + formatTime(sP)+ ') stopped';
		
		if (onSongOver != false) getURL('javascript:'+onSongOver);
	}
	
	song.onLoad = function() 
	{
		loadingState = 'loaded';
		if (onBufferingComplete != false) getURL('javascript:'+onBufferingComplete);
	}
}

AND here’s the AS to play the song:

function playSong() {
	aniBar.gotoAndPlay('start');
	play_btn.play_pause.gotoAndStop('pause');
	
	if (loadingState == 'empty') 
	{
		d_txt.text = 'setting up...'; ////// never stays at this :(
		timeLoadingStarted = (new Date()).getTime();																   
		setInterval(songError, maxWait);
		loadingState = 'loading';
		song.loadSound(currentSong,true);
		d_txt.text = 'buffering...';
		if (onBufferingStarted != false) getURL('javascript:'+onBufferingStarted);	
	}
	
	song.start(songPosition);
	playingState = 'playing';	
}

My problem is that, although the js function currently loads and plays the song, I need the songs to be able to toggle on or paused once loaded… I CANNOT for the life of me figure this out…

There IS a separate function in niftyplayer to toggle:

function playToggle() 
{
	if (playingState == 'playing') 		// pause
	{
		pauseSong();
	} 
	else 	 						   	// play
	{
		onPlay_signaled = false;		
		playSong();
	}
}

BUT, it just toggles… it doesn’t load the song into the player first.

Anyone have any ideas?