im working on my game thesis right now and i cant figure out how can i make a default character which can be customized by the user at the start of the game, like, changing hair styles, outfit and body size, thanks!!!
You build the default character without the elements you want customisable and then build the individual elements seperately to add.
You will need to make your question much more specific if you want useful answers.
how can i make the outfit selected to appear in game without having to redraw it. can you give me some sample code for that.
how about using sharedobjects? you could then load what outfits are used by your character. you could even load them
I’m pretty much a noob, so bear with me . But you could make all the different hair styles and such movieclips and then have your head movieclip or whatever have different frames. So say there are 3 hairstyles.
On (release)
{
Head.nextFrame();
}
So everytime the -> arrow is clicked it will go right, and if you want to be fancy you could even have it repeat by checking what frame head is on, if it’s on the third frame go back to one when the right arrow is clicked. It’s as simple as that.