hai all in below code…
var lvSend = new LoadVars();
var lvReceive2 = new LoadVars();
var lvReceive = new LoadVars();
lvSend.sendAndLoad(“http://192.168.1.9:81/projects/khelorummy/user/getcardimages.php",lvReceive,"post”);
lvReceive.root = this;
var mcLoaderThree:MovieClipLoader = new MovieClipLoader();
mcLoaderThree.addListener(this);
lvReceive.onLoad = function(bSuccess) {
for (var i = 1; i<=this.n; i++) {
var containerThree:MovieClip = createEmptyMovieClip(“containerThree”+i, i);
containerThree._name = this[“cardID”+i]; mcLoaderThree.loadClip(“http://192.168.1.9:81/projects/khelorummy/cards/“+this[“label”+i]+”.gif”, containerThree);
containerThree._x = 20*i;
containerThree._y = 10;
}
}
function onLoadInit(mc:MovieClip) {
mc.onPress = function() {
this.startDrag();
this.swapDepths(_root.getNextHighestDepth());
xstart = this._x;
ystart = this._y;
}
mc.onRelease = function() {
this.stopDrag();
var imgname = this._name;
xstart = this._x;
ystart = this._y;
lvReceive2.imgname = imgname; lvReceive2.sendAndLoad(“http://192.168.1.9:81/projects/khelorummy/user/insertcards.php”, lvReceive2,“post”);
}
}
lvReceive2.onLoad = function() {
trace(“after:”+this.inssuccess);
}
i have one problem i.e iam doing one game site named khelorummy. its a card game. so when we pick one card and drop on the sequence cards then it must be immersed between two cards. but now when we pick one card and dropped on other cards it is covering the cards. the below cards are not displaying what can i do for this? what is the solution for this?