Need help with some hittest code

Hi,

I have to bits of code I would like to combine. The first code gets a movieclip to move when i press the arrow keys. Now, I want to do a hittest when this object touches another, but I can’t figure out how to add the code:

First code (to get the ball moving):

package {
    import flash.display.*;
    import flash.events.*;
    import flash.ui.*;
	import flash.text.TextField;
    public class as3ball extends MovieClip {
        var the_hero: Sprite = new ball();
        var power = 0.9;
        var friction = 0.95;
        var xspeed = 0;
        var yspeed = 0;
        var up = false;
        var down = false;
        var left = false;
        var right = false;
        public function as3ball() {
            addChild(the_hero);
            the_hero.x = 250;
            the_hero.y = 150;
            stage.addEventListener(KeyboardEvent.KEY_DOWN, key_pressed);
            stage.addEventListener(KeyboardEvent.KEY_UP, key_released);
            addEventListener(Event.ENTER_FRAME, render);
        }
        function key_pressed(e:KeyboardEvent):void {
            switch (e.keyCode) {
                case Keyboard.UP :
                    up = true;
                    break;
                case Keyboard.DOWN :
                    down = true;
                    break;
                case Keyboard.LEFT :
                    left = true;
                    break;
                case Keyboard.RIGHT :
                    right = true;
                    break;
            }
        }
        function key_released(e:KeyboardEvent):void {
            switch (e.keyCode) {
                case Keyboard.UP :
                    up = false;
                    break;
                case Keyboard.DOWN :
                    down = false;
                    break;
                case Keyboard.LEFT :
                    left = false;
                    break;
                case Keyboard.RIGHT :
                    right = false;
                    break;
			}	
		}
        private function render(e:Event):void {
            if (up) {
                yspeed -= power;
            }
            if (down) {
                yspeed += power;
            }
            if (left) {
                xspeed -= power;
            }
            if (right) {
                xspeed += power;
            }
            xspeed *= friction;
            yspeed *= friction;
            the_hero.x += xspeed;
            the_hero.y += yspeed;
        }
    }
}

Second bit of code (the hittest)

package {
import flash.display.MovieClip;
import flash.events.*;
import flash.text.TextField;
public class hittesting extends MovieClip {
public function hittesting() {
addEventListener(Event.ENTER_FRAME,enterFrameHandler);
}
public function enterFrameHandler(e:Event):void {
if (circle.hitTestObject(square)) {
hittext.text = "Ouch!";
} else {
hittext.text = "";
}
}
}
}

Anyone know how to get this working?