i’m loading a lotttt of flv’s and swf’s.
the swf’s i’m loading using a loader and COMPLETE events.
to load the flv’s i’m using a simple player, with NetConnection singleton class, NetStream and Video, all in one class extending a Sprite.
before using the singleton class for the NetConnection, some of the loaders didn’t fire a COMPLETE event…
my theory there where too many connections…
do anyone know this problem?
i know there is a bug in COMPLETE event in as3 Loader, but it stopped firing COMPLETE only after creating the multiple NetConnections for the flv’s loading class.