Hi, here is another thing that I don’t get. Lets say I have this class
class GoOnStageDamnYou extends MovieClip
{
public static var symbolName:String = "__Packages.GoOnStageDamnYou";
private static var symbolOwner:Function = GoOnStageDamnYou;
private static var symbolLinked = Object.registerClass(symbolName, symbolOwner);
public function GoOnStageDamnYou()
{
this.beginFill(0x00ff00);
this.moveTo(0, 0);
this.lineTo(30, 0);
this.lineTo(30, 30);
this.lineTo(0, 30);
this.lineTo(0, 0);
this.endFill();
}
}
How can I instanciate it first and then put it on stage… I tried different things but it won’t draw itself.
If I try this nothing happens:
this.attachMovie(GoOnStageDamnYou.symbolName, "test", this.getNextHighestDepth());
Please help, I’m getting frustrated