No Sound is listened, simple code

I paste here my code in timeline

this.createTextField(“status_txt”, this.getNextHighestDepth(), 0,0,100,22);

var my_sound:Sound = new Sound();
my_sound.loadSound(“Flamenco.wav”, true);
my_sound.onLoad = function(success:Boolean) {
if (success) {
my_sound.start();
status_txt.text = “Sound loaded”;
} else {
status_txt.text = “Sound failed”;
}
}
my_sound.start();
trace(my_sound.getVolume());//output=100;

Flamenco.wav is not in my library, it’s in the same folder the fla file is.

You could say “use my_sound.attachSound(ID)” but it’s required to import a wav file to library(what about if you have to import a lot of sound files?), it’s ok, but I think the loadSound() method is more elegant, don’t you think?.
But the question remains,
why with this simple code, I can’t hear nothing? :ducky: