Object Follow Mouse at a Constant Speed?

I am using Flash 8 and AS2.

I have been looking and looking, but I cannot find how to have an object follow the mouse at a CONSTANT speed. The code I keep on finding is something like this:


onClipEvent (load) {
    _x = 0;
    _y = 0;
    speed = 5;
}
onClipEvent (enterFrame) {
    endX = _root._xmouse;
    endY = _root._ymouse;
    _x += (endX-_x)/speed;
    _y += (endY-_y)/speed;
}

Sadly, the “/speed” part makes the object move slower the closer it gets.

I don’t know if I’m just missing some really simple detail, or some major idea, but I’m pretty sure something as easy as this is possible.

Thanks!