Object life-time on the timeline

Hi all,

Suppose I have a movie with three frames (intro, game and conclusion) and in the game frame, I have a movie-clip which has an external AS3 class. That movie clip uses the display list and add sprites/movie-clip to it for the game.

When I issue MovieClip(root).gotoAndStop(“gameover”), for instance, what happens?

  1. The movie clip in the game frame is destroyed and all child mc/sprites are destroyed
  2. The movie clip and its content remains intact

If it is case 1, are there anyway to safely remove the childs/mcs created by the external AS3 object?

If it is case 2, how do I prevent the destruction from taking place?

Thanks in advance!