One main preloader for multiple external .swfs
I realize this subject has been covered in numerous ways, but being a newbie to AS hasn’t helped my cause as I’ve scoured the searches for the last two days. I’ve tried to approach this from several angles, employing several of the tutorials, attachments found in various threads, etc, and nothing has worked. So, please bear me as I ask yet another question regarding this subject.
I need to preload 2 external .swfs, one containing animation and one containing sound, and I need them to start playing at the same time. As of now I have a general preloader on the main timeline, but as you might expect, after the preloader finishes, there is a lag while the .swf’s are being loaded. I had someone help me with this and I thought everything was solved, until a friend of mine looked at it in dial-up, and the preloader just kept looping 10 times before the animation started, so now I’m starting over. Part of my complication I believe is that I’m using loadMovieNum into levels as opposed to loading the external .swf’s in a separate container MC (that’s what I’ve noticed most people recommend for this problem), but I tried doing that technique several times with no luck. Right now my main movie, index.fla, has a preloader MC in the first frame, with this AS attached to the clip:
onClipEvent (enterFrame) {
loading = _parent.getBytesLoaded();
total = _parent.getBytesTotal();
percent -= (percent-((loading/total)*100))*.25;
per = int(percent);
percentage = per+"%";
loadBar._width = per*2;
if (percent>99) {
_parent.gotoAndStop(2);
}
}
The clip contains a loadbar, static text (which just says ‘Loading’), dynamic text (which tells the percentage), and a ‘stop’ in the actions layer. In the actions layer within my main movie, there is a ‘stop’ on the first frame as well. On the second frame, there is this AS:
var audioOn = false;
loadMovieNum("musicfile.swf", 1);
loadMovieNum("1movie.swf", 2);
stop();
In order that the animation and music starts at the same time, within my animation .swf (1movie.swf), I have this AS on the first frame of the actions layer:
if (_level0.audioOn == true) {
gotoAndPlay(2);
}
Within my musicfile.swf, there is this AS on the second frame of the mp3:
_level0.audioOn = true;
My main objective is to be able to use my preloader to preload both of these .swf’s concurrently in my main movie so that they may start at the same time. I hope my descriptions are clear. Any help would be appreciated. :}