onEnterFrame Confusion with image preloader

I wrote the following code to load a JPEG into a thumbnail, show a loading bar, then format the image. The problem is that no matter whether I run the script in Flash, in Flash testing mode on a 56k modem, or in my browser, the onEnterFrame goes through 2 and only 2 frames.

In the first frame there are no thumbnail images and the loading bar is 1 px wide, telling me its in the “zero percent” block below. The second frame has the images loaded and the load bar disappears. The problem is that there are about 3 seconds between the 1st frame and 2nd frame…but I’m running a 32 fps flash movie…why is this happening?

Shouldn’t a large number of frames execute between that 1st and 2nd frame I mentioned, and show a progression of the load bar, rather than go from zero to full?

In case it matters, I have traced the bytesTotal and bytesLoaded for both frames
Frame 1: 0 bytes loaded and 0 bytes total
Frame 2: 1691188 bytes loaded and 1691188 bytes total

-thisThumbnail is a reference to my current thumbnail object
-thisThumbnail.thumbContainer is the movieClip within thisThumbnail
-I load a JPEG into thisThumbnail.thumbContainer.image


formatAndLoad = function(thisThumbnail) {
  //attach loadBar
  thisThumbnail.loadBar = thisThumbnail.thumbContainer.attachMovie
                                  ("thumbLoadBar","loadBar",99);
  fullLoadBar = thisThumbnail.loadBar._width;//record full loadBar width
  thisThumbnail.thumbContainer.onEnterFrame = function() {
      if((this.image.getBytesLoaded() == this.image.getBytesTotal())&&
                                              (this.image.getBytesLoaded() > 0)) {
          //image is loaded
          thisThumbnail.loadBar._alpha = 0;
          thisThumbnail.formatIMG(106, 106);//this just scales the JPEG
          delete this.onEnterFrame;
      }else{
          if(this.image.getBytesLoaded() == 0) {
               //zero percent
               thisThumbnail.loadBar._width = 1;
          }else{
               percent = this.image.getBytesLoaded()/this.image.getBytesTotal();
               thisThumbnail.loadBar._width = fullLoadBar * percent;
          }
      }
  }
}