Onrelease trouble

var dumbarray:Array = new Array("cycle","date","graduation","flashback", "drivehome");
for (var i:Number = 0; i < dumbarray.length; i++){
this.createEmptyMovieClip(dumbarray*, this.getNextHighestDepth());
eval(dumbarray*).loadMovie(dumbarray*+".swf");
var thex = 0;
var they = 0;
	eval(dumbarray*).onEnterFrame = function(){
		this._x = thex;
		this._y = they;
		thex += 330;
			if (thex+300 >= Stage.width){
				they += 250;
				thex = 0;
			}
	}

	eval(dumbarray*).onRelease = function(){
		trace(dumbarray*);
	}
	
}

everything works as needed minus the onrelease command. and i don’t know where i’m going wrong.