Is there plans for an OpenSource release?
Also I know the quality is great for importing 3DS files, but is it a good game engine for 3-D? There’s no trajectory system as far as I can tell.
Thanks for your feedback!
Is there plans for an OpenSource release?
Also I know the quality is great for importing 3DS files, but is it a good game engine for 3-D? There’s no trajectory system as far as I can tell.
Thanks for your feedback!
mmmm, I dont think there are plans for an opensource release, but check their site and make a search; also swift 3d its not suitable to make a game but I have seen a couple, I think www.erain.com has a site there somewhere with a game, I´ll post it later, have to search it first
There’s a lot of techniques out there. Swift3D looks fast, as fast as movie clips of pre-rendered 3D imported as a series of transparent PNGs.
Thanks!
swift is definately not good for any game engine. Only flash games. But I would not call that an engine.
It’s basic 3-D programming.
Someone mentioned converting Wolfenstein to Flash; it’s a good start. Plus the source code is available: http://www.btinternet.com/~belowe/
(Consider with Flash transform and ActionScript, we can run smooth 3D with no raycasting tricks, plus we can auto-optimize FPS and textures with a test animation and see how fast it plays.)
SWiFT can be used for the enemy infantry and projectiles, GUI, etc.
I’m checking out http://www.macromedia.com/devnet/mx/flash/3d_animation.html it’s taking awhile
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