Outlines on dynamic created shapes

Hi

I was wondering if there was a way of drawing different shapes dyamically, and then somehow “join” them so that the resulting shape has only one outline, and not an outline for each shape.

For examples making a random cloud with circles, and only have the outline on the cloud, and not each circle.

Something similar to this regarding the outlines

http://www.nulldesign.de/exp/expviewer.php?file=magnets3.swf&width=550&height=300

Yep, you have an identical array of objects at a depth below your main shapes, let’s say like the example above, some white circles, then some slightly bigger black circles at a depth lower, when they converge you’ll only see an outline around the edge of the cluster of blobs, because any other white area of the blob is at a higher depth than any of the dark outline blobs.

And all you do, is have the Outline x/y coords correspond exactly to it’s designated parent, white blob.

hmmm ok I see the idea

thanks :wink:

I’ve done it before, it was one of those things that seemed complex until you did it, then you realised how simple it was and wondered why you didn’t work it out sooner :smiley: