Hi everybody! Another animation I had been fiddling with is the following:
The full code is:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Outwardly Emanating Circles</title>
<style>
body {
margin: 0;
padding: 0;
width: 100vw;
height: 100vh;
display: grid;
place-items: center;
}
.container {
width: 400px;
height: 400px;
display: grid;
place-items: center;
overflow: hidden;
background-color: #FFF;
border: 4px solid #EEE;
border-radius: 10px;
}
.main {
display: grid;
place-items: center;
position: relative;
}
.particle {
width: 10px;
height: 10px;
background-color: #76bfff;
border-radius: 50%;
opacity: 0;
scale: 1;
position: absolute;
will-change: transform;
transform-origin: -50% -50%;
animation-name: emanate;
animation-timing-function: cubic-bezier(0.175, 0.885, 0.32, 1.275);
animation-iteration-count: infinite;
}
.particleContainer {
position: absolute;
}
@keyframes emanate {
0% {
opacity: 0;
}
50% {
opacity: 1;
}
100% {
translate: 10px 0px;
opacity: 0;
scale: 2;
}
}
</style>
</head>
<body>
<div class="container">
<div class="main">
</div>
</div>
<template id="particlesTemplate">
<div class="particleContainer">
<div class="particle"></div>
</div>
</template>
<script>
let main = document.querySelector(".main");
let container = document.querySelector(".container");
let width = container.offsetWidth;
let height = container.offsetHeight;
let totalElements = 300;
let elementCount = 0;
let elements = [];
function drawElements() {
let template = document.querySelector("#particlesTemplate").content;
for (let i = 0; i < totalElements; i++) {
let particle = template.querySelector(".particle");
let particleContainer = template.querySelector(".particleContainer");
setItemProperties(particleContainer);
elementCount++;
let newElement = main.appendChild(document.importNode(template, true));
}
}
drawElements();
function setItemProperties(item) {
let duration = 1 + Math.random() * 2;
let particleSize = 2 + Math.random() * 5 + "px";
let particleItem = item.querySelector(".particle");
particleItem.style.opacity = 0;
particleItem.style.width = particleSize;
particleItem.style.height = particleSize;
let randomX = -1 * width + Math.random() * width;
let randomY = -1 * height + Math.random() * height;
particleItem.style.animationDelay = -1 * (Math.random() * duration) + "s";
let degrees = (360 / totalElements) * elementCount;
let radians = (Math.PI / 180) * degrees;
item.style.rotate = degrees + "deg";
item.style.translate = `${100 * Math.cos(radians)}px ${100 * Math.sin(radians)}px`;
let l = 30 + Math.random() * 70;
let c = 30 + Math.random() * 70;
particleItem.style.backgroundColor = `lch(${l}% ${c}% ${degrees}deg / .5)`;
particleItem.style.animationDuration = duration + "s";
}
</script>
</body>
</html>
Hope you all enjoy it
Cheers,
Kirupa