Papervision Reflection Problem

I just started learn papervision. I am trying to do a reflection map on the plane.
The result is i can only see the model on stage, but i can’t see any reflection map on it.
Is there anyone who can help?

The following is my codes

package {
//-------------------------import Flash classes--------------------------------//
import flash.display.Sprite;
import flash.events.Event;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.MovieClip;
import flash.filters.DisplacementMapFilter;
import flash.filters.DisplacementMapFilterMode;
import flash.filters.BitmapFilterQuality;
import flash.filters.BlurFilter;
//-------------------------import papervision classes--------------------------------//
import org.papervision3d.cameras.;
import org.papervision3d.scenes.
;
import org.papervision3d.view.;
import org.papervision3d.render.
;
import org.papervision3d.view.BasicView;
//------------------------------import objects------------------------------------//
import org.papervision3d.materials.BitmapFileMaterial;
import org.papervision3d.materials.MovieMaterial;
import org.papervision3d.materials.ColorMaterial;
import org.papervision3d.materials.WireframeMaterial;
import org.papervision3d.objects.primitives.Cube;
import org.papervision3d.objects.primitives.Plane;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.core.proto.MaterialObject3D;
import org.papervision3d.objects.parsers.Collada;
import org.papervision3d.objects.parsers.DAE;
import org.papervision3d.objects.DisplayObject3D;
public class reflector1 extends BasicView
{
/private var viewport:Viewport3D;
private var camera:Camera3D;
private var scene:Scene3D;
/
private var obb:DisplayObject3D;
//private var renderer:BasicRenderEngine;

private var box;
private var test:DAE;
private var cubeMat:BitmapFileMaterial;
private var plane:Plane;
private var movMat:MovieMaterial;
public var reflector:PlaneReflection = new PlaneReflection(“reflex”, “add”);

public function reflector1()
{
viewport=new Viewport3D(0,0,true,false);
addChild(viewport);

//camera=new Camera3D();

//scene=new Scene3D();

renderer=new BasicRenderEngine();
initCube();

addEventListener(Event.ENTER_FRAME, enterFrame);

}

private function initCube() : void
{
cubeMat=new BitmapFileMaterial(“maps/grass.jpg”);
cubeMat.doubleSided=true;
var matList:MaterialsList=new MaterialsList();
matList.addMaterial(cubeMat,“Material__2”);

test=new DAE();
test.load(“test.DAE”,matList);
test.scale=3;

obb=new DisplayObject3D();
obb.addChild(test);
movMat=new MovieMaterial(new tester(),false);
movMat.animated=true;
movMat.doubleSided=true;
plane=new Plane(movMat,512,512,10,10);

var tester2z:BitmapData = new REFMAP(512,512);
//var bmp:BitmapData = Bitmap(tester2z).bitmapData;

var m2:Sprite = new Sprite();
m2.graphics.beginBitmapFill(tester2z);
m2.graphics.drawRect(0, 0, 512, 512);
m2.graphics.endFill();

//var dispMap:BitmapData=new BitmapData(512,512,true,0x808080);
var dispMap:BitmapData = new BitmapData(m2.width, m2.height, false, 0);
dispMap.draw(m2);
var disp:DisplacementMapFilter = new DisplacementMapFilter(dispMap, null, 1, 2, 47, -47, DisplacementMapFilterMode.COLOR);

reflector = new PlaneReflection(“reflex”, “multiply”, 1, [disp]);
reflector.addModel(test);
plane.rotationX=90;
plane.y=-200;
test.y=-200;
obb.addChild(plane);
obb.rotationX=-30;
scene.addChild(obb);

}

public function enterFrame(e:Event) : void
{
/if(mouseIsDown)
{
box=test.getChildByName(“Box01”,true);
box.rotationY++;
}
/
reflector.invalidateTargets();
obb.rotationY++;
singleRender();
renderer.renderScene(scene,camera,viewport);
reflector.render(camera, plane);

}

}
}

I downloaded the PlaneReflection.as class file at http://blog.zupko.info/?p=156.