I just found the ParticleSystem library and I think its great. It’s a simple way to manage good 2D nodal interactions.
I tried Flade and it is just to big and isolated. What I really like about it is the springs though.
Is there a way in the senocular ParticleBehavior script to have springs. By that I mean particles attached to other particles at a certain distance?
If not, I will have to make an addition. Once I make it, is there a repository for these particle functions? I also want to make a function which makes a particle stay in the same place, like an anchor.
Here is the script I am talking about:
http://www.zendoc.org/zendoc/view.php?file=http://www.senocular.com/flash/actionscript/files/ActionScript_2.0/ParticleBehavior.as