I have a button on the main timeline that works fine, part of the code in the button:
for (b=1; b< dpth; b++) {
var lineMovedx = _root["Line"+b]._x;
_root["Line"+b]._x = lineMovedx-9000
trace(_root["Line"+b]);
It basically moves stuff a person draws off the screen when the button is pushed, there is another button that brings it back.
But when I put that same button in a movieclip on the main timeline and change the code to this:
for (b=1; b< dpth; b++) {
var lineMovedx = _root._root["Line"+b]._x;
_root._root["Line"+b]._x = lineMovedx-9000
trace(_root._root["Line"+b]);
It no longer works and the trace shows no output, it basically loses it completely, I can’t figure out why it does not work, it seems so simple.