This may sound like a stupid question but I need help on something. I’m making a sort of mouse avoider but with keys, and because I have physics applied in the game [Upconstant/Friction/Gravity etc…] As soon as the level loads the character automatically drops leaving the user baffled as to why the ‘character’ hit the ground without much time.
I was wondering if it’s possible to somehow pause the game until the user presses an arrow key?
If so could you let me know? And possibly give the coding and tell me where to place it? Credit will be given in the final game!
Instance name for the character is; ‘char’