Pausing pauses everything

I keep ending up with more problems…I just noticed that when my slideshow is paused and you click on a thumbnail, it wont go to it…The next and previous still work, but not the thumbnails…how do I fix this? Hopefully this will be my last problem lol It is helping me learn flash though haha


var total;
var p = 0;
var current;
var k = 0;
//variables for slideshow
var slide = 1;
var delay_slide;
//this is the interval between the pics: 6 seconds
var interS = 3000;
function loadXML(loaded) {
    if (loaded) {
        xmlNode = this.firstChild;
        image = [];
        description = [];
        thumbnails = [];
        link = [];
        total = xmlNode.childNodes.length;
        for (var i = 0; i<total; i++) {
            image* = xmlNode.childNodes*.childNodes[0].firstChild.nodeValue;
            description* = xmlNode.childNodes*.childNodes[1].firstChild.nodeValue;
            thumbnails* = xmlNode.childNodes*.childNodes[2].firstChild.nodeValue;
            thumbnails_fn(i);
            link* = xmlNode.childNodes*.childNodes[2].firstChild.nodeValue;
        }
        loadPic(p);
    } else {
        content = "file not loaded!";
    }
}
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("slide.xml");
///////////////////////////////////// 
function loadPic(p) {
    picture.loadMovie(image[p]);
    picture._alpha = 0;
    var temp = this.createEmptyMovieClip("tem", 9978);
    temp.onEnterFrame = function() {
        var filesize = picture.getBytesTotal();
        var loaded = picture.getBytesLoaded();
        preloader._visible = true;
        preloader.preload_bar._xscale = Math.round((loaded/filesize)*100);
        if (picture._width) {
            picture._width =300;
            picture._height = 200;
            preloader._visible = false;
            picture.fadeTo(100, 1.1);
            desc_txt.text = description[p];
            slideshow();
            picture_num();
            picture._alpha += 7;
            if (picture._alpha>100) {
                picture._alpha = 100;
                picture.onRelease = function() {
                    getURL(link[p], "_blank");
                };
                //if the slideshow is running
                if (slide) {
                    delay_slide = setInterval(showSlide, interS, total);
                }
                delete this.onEnterFrame;
            }
        }
    };
}
MovieClip.prototype.fadeIn = function() {
    if (this._alpha<100) {
        current._alpha -= 10;
        this._alpha += 10;
    } else {
        current._visible = 0;
        current = this;
        delete this.onEnterFrame;
    }
};
function picture_num() {
    current_pos = p+1;
    pos_txt.text = current_pos+" / "+total;
}
listen = new Object();
listen.onKeyDown = function() {
    if (Key.getCode() == Key.LEFT) {
        previous_btn.onRelease();
    } else if (Key.getCode() == Key.RIGHT) {
        next_btn.onRelease();
    }
};
Key.addListener(listen);
previous_btn.onRelease = function() {
    p>0 ? (p--, loadPic(p), slide=0) : null;
};
next_btn.onRelease = function() {
    p<total-1 ? (p++, loadPic(p), slide=0) : null;
    slideshow();
};
//function for the slideshow
function showSlide(total) {
    //clear the interval (if there's a slideshow)
    clearInterval(delay_slide);
    p<total-1 ? (p++, loadPic(p), setButtons(p)) : (p=0, loadPic(p), setButtons(p));
}
slide_btn._alpha = 50;
slide_btn.enabled = 0;
slide_btn.onRelease = function() {
    this._alpha = 50;
    this.enabled = 0;
    stop_btn._alpha = 100;
    stop_btn.enabled = 1;
    slide = 1;
    showSlide(total);
};
stop_btn.onRelease = function() {
    clearInterval(delay_slide);
    slide = 0;
    this._alpha = 50;
    this.enabled = 0;
    slide_btn._alpha = 100;
    slide_btn.enabled = 1;
};
function thumbNailScroller() {
    // thumbnail code! 
    this.createEmptyMovieClip("tscroller", 1000);
    scroll_speed = 10;
    tscroller.onEnterFrame = function() {
        if ((_root._ymouse>=thumbnail_mc._y) && (_root._ymouse<=thumbnail_mc._y+thumbnail_mc._height)) {
            if ((_root._xmouse>=(hit_right._x-40)) && (thumbnail_mc.hitTest(hit_right))) {
                thumbnail_mc._x -= scroll_speed;
            } else if ((_root._xmouse<=(hit_left._x+40)) && (thumbnail_mc.hitTest(hit_left))) {
                thumbnail_mc._x += scroll_speed;
            }
        } else {
            delete tscroller.onEnterFrame;
        }
    };
}
function thumbnails_fn(k) {
    thumbnail_mc.createEmptyMovieClip("t"+k, thumbnail_mc.getNextHighestDepth());
    tlistener = new Object();
    tlistener.onLoadInit = function(target_mc) {
        target_mc._width =100;
        target_mc._height = 67;
        target_mc._x = hit_left._x+(target_mc._width+5)*k;
        target_mc.pictureValue = k;
        target_mc.onRelease = function() {
            p = this.pictureValue-1;
            nextImage();
        };
        target_mc.onRollOver = function() {
            this._alpha = 50;
            thumbNailScroller();
        };
        target_mc.onRollOut = function() {
            this._alpha = 100;
        };
    };
    image_mcl = new MovieClipLoader();
    image_mcl.addListener(tlistener);
    image_mcl.loadClip(thumbnails[k], "thumbnail_mc.t"+k);
}

Is it also possible so that when the slideshow is running, that when you click on a thumbnail, it takes you there right away, and not once it loads the next slide.If thats more work, thats fine, I can figure it out later, just to be able to click on thumbnails when its paused.
Thanks for any help, and I will hopefully stop asking questions soon haha