I am creating a game that has a generic background noise playing. Using the code:
_global.myLoop = new Sound(myLoopMc);
_global.myLoop.attachSound("arena.wav");
_global.myLoop.start(0,999);
But then when they score I want a cheering noise to play as well. So I attach and play it in the same way just obviously different names. But whenever I try and play one is cancels out the other.
Any help would be great. Thanks.