I’ve got a flipper page book (from http://www.iparigrafika.hu/pageflip). It all works fine, but when I add my own pages and follow the instructions for doing so it doesn’t work proberly. If I roll over the right top corner then bottom left corner turns up as well and vice versa. I’ve looked at the code, but don’t really understand which bit would control it. I’ve attached the code that was in the file.
Frame one is:
stop();
_quality = "BEST";
Stage.scaleMode = "noScale";
onEnterFrame = function() {
LB = getBytesLoaded();
TB = getBytesTotal();
PC = (LB/TB)*100;
loaderbar.setbar(PC);
if(TB>4 && PC == 100) {
delete onEnterFrame;
gotoAndPlay("initialize")
}
}
Frame five is:
//pageflip version 2.13 (200504272050)
//
//0427: - removeML() function added, see details at frame 15
// - new page definition system, hope it is easier to use!
// - no need to adjust the mask size!
//0418: now it is AS2/FLash7 Compatible (The bug was the variable flipOff/flipoff)
//skip page option added to gotoPage function
//(for the latest version, always check at http://www.iparigrafika.hu/pageflip)
//
//this code is written by Macc 2004.11.01
//abel@iparigrafika.hu
//
//this code is opensource
//
//free use!
//but a small credit would be nice:)
//these values can be changed: -------------------------------------------------------------------------
pw = 397; //page width in pixel
ph = 842; //page height in pixel
//pages in the library must have the same size, the script will not resize them!
//page data... (export names/tearing flag)
addPage("start"); //Always start with "start"!!!
addPage("page1");
addPage("page2");
addPage("page3");
addPage("page4");
addPage("page5");
addPage("page6");
addPage("page7");
addPage("page8");
addPage("end"); //always end with "end"!!!
page=0; //first page (normally it is 0 = the page before the cover = blank page)
hcover = false; //hard cover on/off
clickarea = 64; //pixel width of the click sensitive area at the edges..
afa = 36; //width of the autoflip starter square.
gs = 2; //goto page flip speed
ps = 5; //mouse pursuit speed
es = 3; //flip speed after mouse btn release
canflip = true; //page flipping enabled
transparency = false; //use transparent pages or not (1 level transparency)
lcover = false; //large cover on/off
lcaddx = 0; //width difference
lcaddy = 0; //height difference on top/bottom
SoundOn = false; //use page sounds
//do not change these values: ---------------------------------------------------------------------------------------------------------------------
_global.mcnt = 0; //counter (used on a page where is an animation)
gpage = 0; //gotoPage No
gflip = false; //gotoPage flip
gdir = 0; //goto direction...
gskip = false; //skip pages ***
gtarget = 0; //target when skipping
aflip = false; //auto flip
flip = false; //pageflip
flipOff = false; //terminateflip
flipOK = false; //good flip
hflip = false; //hardflip (the cover of the book)
rotz = -30; //hardflip max y difference
preflip = false; //corner flip status
ctear = false; //actual page status
tear = false;
teard = 0;
tlimit = 80;
removedPages = new Array(); //list of removed pages!
mpx = 0, mpy = 0; //mousepos at click
sx = sy = 0; //startpoint when flipping
x = 0; //mouse x,y
y = 0;
ax = 0; //auto x,y
ay = 0;
acnt = 0;
aadd = 0;
aamp = 0;
AM = Math.PI/180;
//pageflip code by Macc ---------------------------------------------------------------------------------------------------------------------------
function addPage(ename,tear) { //defining pages... -------------------------------------------------------------------------------------------
if(ename=="start") {
pageOrder = new Array();
pageCanTear = new Array();
page=0;
ename="blankpage";
}
if(ename=="end") {
maxpage = page-1;
ename="blankpage";
}
tear = tear==undefined? false: tear;
pageOrder[page] = ename;
pageCanTear[page] = tear;
page++
}
function reset() { //initializing pages... ---------------------------------------------------------------------------------------
pages.p4.page._x = -pw;
pages.p4._x = pw;
pages.p1.page._x = -pw;
pages.p1._x = 0;
pages.flip.p2.page._x = -pw;
pages.flip.p2._x = pw;
pages.flip.p3.page._x = -pw;
pages.flip.p3._x = 0;
pages.p0.page._x = -pw;
pages.p0._x = 0;
pages.p5.page._x = -pw;
pages.p5._x = pw;
pages.pLL.page._x = -pw;
pages.pLL._x = 0;
pages.pLR.page._x = -pw;
pages.pLR._x = pw;
pages.pgrad._visible = pages.mask._visible = pages.flip._visible = false;
pages.flip.p3mask._width = pages.pgmask._width = pw*2;
pages.flip.p3mask._height = pages.pgmask._height = ph;
pages.center._height = ph+2*lcaddy;
pages.flip.fmask.page.pf._width = pw;
pages.center._width = 6;
pages.flip.fmask.page.pf._height = ph;
pages.mask._height = pages.pgrad._height = pages.flip.p3shadow._height = pages.flip.flipgrad._height = 2*Math.sqrt(ph*ph+pw*pw);
pageNumber = new Array();
for(i=0;i<=(maxpage+1);i++) pageNumber* = i;
}
mousecontroll = new Object(); //initializing mouse click handler ---------------------------------------------------------------------------
mousecontroll.onMouseDown = function() {
if(flip && !aflip) {// && !preflip) {
flipOK = false;
if(sx<0 && pages._xmouse>0) flipOK = true;
if(sx>0 && pages._xmouse<0) flipOK = true;
flipOff = true;
flip = false;
} else if((flipOff || aflip || !canflip) && !preflip) {
trace("donothing");
} else {
var oox = ox;
var ooy = oy;
var osx = sx;
var osy = sy;
var hit = hittest(); //hittest
if(hit) {
startsnd(1); //Sound
anim._visible = false;
flip = true;
flipOff = false;
tear = false; //not tearing yet...
ox = sx = hit*pw;
if(preflip) {
aflip = preflip = false;
ox = oox, oy = ooy;
sx = osx, sy = osy;
}
pages.flip.setMask(pages.mask);
mpx = pages._xmouse, mpy = pages._ymouse;
oef();
//_quality = "MEDIUM"; //it is the place to degrade image quality while turning pages if the performance is too low.
}
}
}
mousecontroll.onMouseUp = function() {
if(flip && !tear) {
if((Math.abs(pages._xmouse)>(pw-afa) && Math.abs(pages._ymouse)>(ph/2-afa) && Math.abs(pages._xmouse-mpx)<afa) || preflip) {
flip = false;
preflip = false;
autoflip();
startsnd(2); //sound
} else if(!preflip) {
preflip = false;
flipOK = false;
if(sx<0 && pages._xmouse>0) flipOK = true;
if(sx>0 && pages._xmouse<0) flipOK = true;
flipOff = true;
flip = false;
if(flipOK) startsnd(2); //sound
}
}
}
function hittest() { //hittest at mouse clicks, if click is over the book -> determining turning direction ------------------------------------
var x=pages._xmouse;
var y=pages._ymouse;
var pmh = ph/2;
if(y<=pmh && y>=-pmh && x<=pw && x>=-pw) { //ha a megadott intervallumban klikkelunk, akkor lapozhatunk
var r = Math.sqrt(x*x+y*y);
var a = Math.asin(y/r);
var y = Math.tan(a)*pw;
if(y>0 && y>ph/2) y = ph/2;
if(y<0 && y<-ph/2) y = - ph/2;
oy = sy = y;
r0 = Math.sqrt((sy+ph/2)*(sy+ph/2)+pw*pw);
r1 = Math.sqrt((ph/2-sy)*(ph/2-sy)+pw*pw);
pageN = eval("pages.flip.p2.page");
pageO = eval("pages.flip.p3");
offs = -pw;
pages.flip.fmask._x = pw;
if(x<-(pw-clickarea) && page>0) { //>-----> flip backward
pages.flip.p3._x = 0;
hflip = checkCover(page,-1);
setPages(page-2,page-1,page,page+1);
ctear = pageCanTear[page-1];
return -1;
}
if(x>(pw-clickarea) && page<maxpage) { //<-----< flip forward
pages.flip.p3._x = pw;
hflip = checkCover(page,1);
setPages(page,page+2,page+1,page+3);
ctear = pageCanTear[page+2];
return 1;
}
} else return 0; //wrong click
}
function checkCover(p,dir) {
if(hcover) {
if(dir>0) {
if(p==(maxpage-2) || p==0) return true;
} else {
if(p==maxpage || p==2) return true;
}
}
return false;
}
function corner() {
var x = Math.abs(pages._xmouse);
var y = Math.abs(pages._ymouse);
if(x>(pw-afa) && x<pw && y>(ph/2-afa) && y<(ph/2)) {
return true;
}
return false;
}
function oef() {
_global.mcnt++; //main counter incrase (need for some page effect);
if(!flip && corner()) { //corner mouseover
preflip = true;
if(!autoflip()) preflip = false;
}
if(preflip && !corner()) {
preflip = false;
flip = false;
flipOK = false;
flipOff = true;
}
getm();
if(aflip && !preflip) {
y = (ay += (sy-ay)/(gflip? gs: ps ));
acnt += aadd;
ax -= aadd;
if(Math.abs(acnt)>pw) {
flipOK = true;
flipOff = true;
flip = false;
aflip = false;
}
}
if(flip) { //page turning is in progress...
if(tear) {
x = tox;
y = (toy += teard);
teard *= 1.2;
if(Math.abs(teard)>1200) {
flipOff = true;
flip = false;
}
} else {
x = (ox += (x-ox)/(gflip? gs: ps ));
y = (oy += (y-oy)/(gflip? gs: ps ));
}
calc(x,y); //positioning pages and shadows
}
if(flipOff) { //terminating page turning effect... (comlplete turning... dropped on the other side)
if(flipOK || tear) {
x = (ox += (-sx-ox)/(gflip? gs: es ));
y = (oy += (sy-oy)/(gflip? gs: es ));
calc(x,y);
if(x/-sx > 0.99 || tear) { //we are done with turning, so stop all turning issue...
flip = false;
flipOK = flipOff = false;
pages.pgrad._visible = pages.flip._visible = false;
//_quality = "BEST"; //if quality is decrased during turning effect, you must reset its default value!
if(tear) { //if tear: remove page!!!
removePage((sx<0)? page: page+1);
page += (sx<0)? -2: 0;
} else {
page += (sx<0)? -2: 2; //and tourning pages at pagenumber level...
}
if(gskip) page = gtarget;
setPages(page,0,0,page+1);
tear = false;
if(gpage>0 && !gskip) { //gotoflip active -> is there another flipping left?
gpage--;
autoflip();
startsnd(0); //sound
} else gflip = gskip = false;
}
} else { //terminating page turning effect... (incomlplete turning... dropped on the dragged side)
x = (ox += (sx-ox)/3);
y = (oy += (sy-oy)/3);
calc(x,y);
if(x/sx > 0.99) { //we are done with turning, so stop all turning issue...
flip = false;
flipOff = false;
aflip = false;
pages.pgrad._visible = pages.flip._visible = false;
//_quality = "HIGH"; //if quality is decrased during turning effect, you must reset its default value!
setPages(page,0,0,page+1); //no change at pagenumbers..
}
}
}
}
function calc(x,y) { //positioning pages and shadows by x,y reference points --------------------------------------------------
if(hflip) { //hardflip...
var xp = (sx<0)? -x: x;
if(xp>0) {
sp2._visible = false;
sp3._visible = true;
scalc(sp3,x);
} else {
sp3._visible = false;
sp2._visible = true;
scalc(sp2,x);
}
pages.flip.setMask(null);
pages.flip._visible = true;
pages.flip.fgrad._visible = false;
pages.flip.p2._visible = pages.flip.p3._visible = false;
return;
} else pages.flip.fgrad._visible = true;
//normal flipping process---------------------------------------------------------------------
var rr0 = Math.sqrt((y+ph/2)*(y+ph/2)+x*x);
var rr1 = Math.sqrt((ph/2-y)*(ph/2-y)+x*x);
if((rr0>r0 || rr1>r1) && !tear) { // we can tear off pages now:)
// so reference points must be recalculated!
if(y<sy) { // k1-gyel kell osszehasonlitani!
var a = Math.asin((ph/2-y)/rr1);
y = (ph/2-Math.sin(a)*r1);
x = (x<0)? -Math.cos(a)*r1: Math.cos(a)*r1;
if(y>sy) {
if((sx*x)>0) y = sy, x = sx;
else y = sy, x = -sx;
}
if((rr1-r1)>tlimit && ctear) {
teard = -5;
tear = true;
tox = ox = x;
toy = oy = y;
}
} else { // k0-val kell osszehasonlitani!
var a = Math.asin((y+ph/2)/rr0);
y = Math.sin(a)*r0-ph/2;
x = (x<0)? -Math.cos(a)*r0: Math.cos(a)*r0;
if(y<sy) {
if((sx*x)>0) y = sy, x = sx;
else y = sy, x = -sx;
}
if((rr0-r0)>tlimit && ctear) {
teard = 5;
tear = true;
tox = ox = x;
toy = oy = y;
}
}
}
if((sx<0 && (x-sx)<10) || (sx>0 && (sx-x)<10)) {
if(sx<0) x = -pw+10;
if(sx>0) x = pw-10;
}
//calculating flipping process
pages.flip._visible = true;
pages.flip.p3shadow._visible = pages.pgrad._visible = !tear;
pages.flip.p2._visible = pages.flip.p3._visible = true;
//equation of the line
var vx = x-sx;
var vy = y-sy;
var a1 = vy/vx;
var a2 = -vy/vx;
cx = sx+(vx/2);
cy = sy+(vy/2);
//trigonometriai szamitasok
//calculating rotation of the page, and the masks
var r = Math.sqrt((sx-x)*(sx-x)+(sy-y)*(sy-y));
var a = Math.asin((sy-y)/r);
if(sx<0) a = -a;
ad = a/AM; //in degree
pageN._rotation = ad*2;
r = Math.sqrt((sx-x)*(sx-x)+(sy-y)*(sy-y));
rl = (pw*2);
if(sx>0) { //flip forward
pages.mask._xscale = 100;
nx = cx-Math.tan(a)*(ph/2-cy);
ny = ph/2;
if(nx>pw) {
nx = pw;
ny = cy+Math.tan(Math.PI/2+a)*(pw-cx);
}
pageN.pf._x = -(pw-nx);
pages.flip.fgrad._xscale = (r/rl/2)*pw;
pages.pgrad._xscale = -(r/rl/2)*pw;
pages.flip.p3shadow._xscale = (r/rl/2)*pw;
} else { //flip backward
pages.mask._xscale = -100;
nx = cx-Math.tan(a)*(ph/2-cy);
ny = ph/2;
if(nx<-pw) {
nx = -pw;
ny = cy+Math.tan(Math.PI/2+a)*(-pw-cx);
}
pageN.pf._x = -(pw-(pw+nx));
pages.flip.fgrad._xscale = -(r/rl/2)*pw;
pages.pgrad._xscale = (r/rl/2)*pw;
pages.flip.p3shadow._xscale = -(r/rl/2)*pw;
}
pages.mask._x = cx;
pages.mask._y = cy;
pages.mask._rotation = ad;
pageN.pf._y = -ny;
pageN._x = nx+offs;
pageN._y = ny;
pages.flip.fgrad._x = cx;
pages.flip.fgrad._y = cy;
pages.flip.fgrad._rotation = ad;
pages.flip.fgrad._alpha = (r>(rl-50))? 100-(r-(rl-50))*2: 100;
pages.flip.p3shadow._x = cx;
pages.flip.p3shadow._y = cy;
pages.flip.p3shadow._rotation = ad;
pages.flip.p3shadow._alpha = (r>(rl-50))? 100-(r-(rl-50))*2: 100;
pages.pgrad._x = cx;
pages.pgrad._y = cy;
pages.pgrad._rotation = ad+180;
pages.pgrad._alpha = (r>(rl-100))? 100-(r-(rl-100)): 100;
pages.flip.fmask.page._x = pageN._x;
pages.flip.fmask.page._y = pageN._y;
pages.flip.fmask.page.pf._x = pageN.pf._x;
pages.flip.fmask.page.pf._y = pageN.pf._y;
pages.flip.fmask.page._rotation = pageN._rotation;
}
function scalc(obj,x) { //hardflip calc
if(x<-pw) x=-pw;
if(x>pw) x=pw;
var a = Math.asin( x/pw );
var rot = a/AM/2;
var xs = 100;
var ss = 100*Math.sin( rotz*AM );
x = x/2;
var y = Math.cos(a)*(pw/2)*(ss/100);
placeImg(obj, rot, ss, x, y)
pages.pgrad._visible = pages.flip._visible = true;
pages.pgrad._xscale = x;
pages.pgrad._alpha = pages.flip.p3shadow._alpha = 100;
pages.flip.p3shadow._xscale = -x;
pages.flip.p3shadow._x = 0;
pages.flip.p3shadow._y = 0;
pages.flip.p3shadow._rotation = 0;
pages.pgrad._x = 0;
pages.pgrad._y = 0;
pages.pgrad._rotation = 0;
}
function placeImg(j, rot, ss, x, y) {
var m = Math.tan( rot*AM );
var f = Math.SQRT2/Math.sqrt(m*m+1);
var phxs = 100*m;
var phRot = -rot;;
var xs = 100*f;
var ys = 100*f;
j.ph.pic._rotation = 45;
j.ph.pic._xscale = (phxs<0)? - xs: xs;
j.ph.pic._yscale = ys*(100/ss);
j.ph._rotation = phRot;
j.ph._xscale = phxs;
j._yscale = ss;
j._x = x;
j._y = y;
j._visible = true;
}
function setPages(p1,p2,p3,p4) { //attach the right page "image" at the right place:)
p0 = p1-2; //pages for transparency...
p5 = p4+2;
if(p0<0) p0=0;
if(p5>maxpage) p5=0;
if(p1<0) p1=0; //visible pages
if(p2<0) p2=0;
if(p3<0) p3=0;
if(p4<0) p4=0;
trace("setpages ->"+p1+","+p2+","+p3+","+p4);
pleft = pages.p1.page.pf.ph.attachMovie(pageOrder[p1],"pic",0);
pages.p1.page.pf.ph._y = -ph/2;
if(transparency) {
pleftb = pages.p0.page.pf.ph.attachMovie(pageOrder[p0],"pic",0);
pages.p0.page.pf.ph._y = -ph/2;
} else pages.p0._visible = false;
if(hflip) { //hardflip pages are specials!!!
var tm = pages.flip.hfliph.attachMovie("sph","sp2",0);
sp2 = tm.ph.pic.attachMovie(pageOrder[p2],"pic",0);
sp2._y = -ph/2, sp2._x = -pw/2;
sp2 = eval("pages.flip.hfliph.sp2");
var tm = pages.flip.hfliph.attachMovie("sph","sp3",1);
sp3 = tm.ph.pic.attachMovie(pageOrder[p3],"pic",0);
sp3._y = -ph/2, sp3._x = -pw/2;
sp3 = eval("pages.flip.hfliph.sp3");
} else {
pages.flip.hfliph.sp2.removeMovieClip();
pages.flip.hfliph.sp3.removeMovieClip();
sp2 = pages.flip.p2.page.pf.ph.attachMovie(pageOrder[p2],"pic",0);
pages.flip.p2.page.pf.ph._y = -ph/2;
sp3 = pages.flip.p3.page.pf.ph.attachMovie(pageOrder[p3],"pic",0);
pages.flip.p3.page.pf.ph._y = -ph/2;
}
pright = pages.p4.page.pf.ph.attachMovie(pageOrder[p4],"pic",0);
pages.p4.page.pf.ph._y = -ph/2;
if(transparency) {
prightb = pages.p5.page.pf.ph.attachMovie(pageOrder[p5],"pic",0);
pages.p5.page.pf.ph._y = -ph/2;
} else pages.p5._visible = false;
if(lcover) {
var lpl = transparency? p1-4: p1-2;
var lpr = transparency? p4+4: p4+2;
var limit = transparency? 0: -2;
if(lpl>limit) {
pages.pLL.page.pf.ph.attachMovie(pageOrder[2],"pic",0);
pages.pLL.page.pf.ph._y = -ph/2;
pages.pLL._visible = true;
} else pages.pLL._visible = false;
if(lpr<(maxpage-limit)) {
pages.pLR.page.pf.ph.attachMovie(pageOrder[maxpage-1],"pic",0);
pages.pLR.page.pf.ph._y = -ph/2;
pages.pLR._visible = true;
} else pages.pLR._visible = false;
}
}
function resetPages() {
setPages(page,0,0,page+1);
}
function autoflip() { //start auto flip!
if(!aflip && !flip && !flipOff && canflip) { //only when all conditions fits our needs...
acnt = 0
var pmh = ph/2;
aamp = Math.random()*pmh-(ph/4);
var x= gflip? (gdir*pw)/2: ((pages._xmouse<0)? -pw/2: pw/2);
var y= pages._ymouse;
if(y>0 && y>pmh) y = pmh;
if(y<0 && y<-pmh) y = - pmh;
oy = sy = y;
ax = (pages._xmouse<0)? -pmh: pmh;
ay = y*Math.random(); //page turnig style randomizing
offs = -pw;
var hit = 0;
if(x<0 && page>0) {
pages.flip.p3._x = 0;
hflip = (hcover && gskip)? (page==maxpage || gtarget==0): checkCover(page,-1);
if(!(preflip && hflip)) {
if(gskip) setPages(gtarget,gtarget+1,page,page+1);
else setPages(page-2,page-1,page,page+1);
}
hit = -1;
}
if(x>0 && page<maxpage) {
pages.flip.p3._x = pw;
hflip = (hcover && gskip)? (page==0 || gtarget==maxpage): checkCover(page,1);
if(!(preflip && hflip)) {
if(gskip) setPages(page,gtarget,page+1,gtarget+1);
else setPages(page,page+2,page+1,page+3);
}
hit = 1;
}
if(hflip && preflip) {
hit = 0;
preflip = false;
return false;
}
if(hit) {
anim._visible = false;
flip = true;
flipOff = false;
ox = sx = hit*pw;
pages.flip.setMask(pages.mask);
aadd = hit*(pw/(gflip? 5:10 )); //autoflip takes 10 frames to be done!!!
aflip = true;
pages.flip.fmask._x = pw;
if(preflip) {
oy = sy = (pages._ymouse<0)? -(ph/2): (ph/2);
}
r0 = Math.sqrt((sy+ph/2)*(sy+ph/2)+pw*pw);
r1 = Math.sqrt((ph/2-sy)*(ph/2-sy)+pw*pw);
pageN = eval("pages.flip.p2.page");
pageO = eval("pages.flip.p3");
oef();
return true;
}
} else return false;
}
function getm() { //get x,y reference points depending of turning style: manual/auto
if(aflip && !preflip) {
x = ax;
y = ay;
} else {
x = pages._xmouse;
y = pages._ymouse;
}
}
function gotoPage(i,skip) { //quickjump to the page number i
i = getPN(i); //i = target page
gskip = (skip==undefined)? false: skip; //skip pages
if(i<0) return false;
var p = int(page/2);
var d = int(i/2);
if(p!=d && canflip && !gflip) { //target!=current page
if(p<d) { //go forward
gdir = 1;
gpage = d-p-1;
} else { //go backward
gdir = -1
gpage = p-d-1;
}
gflip = true;
if(gskip) gtarget = d*2, gpage = 0;
autoflip();
startsnd(0); //sound
} else gskip = false;
}
function getPN(i) { //get the right page number
if(i==0) return 0;
var find = false;
for(j=1;j<=maxpage;j++) {
if(i==pageNumber[j]) {
i=j;
find = true;
break;
}
}
if(find) return i;
else return -1;
}
function removePage(i) {
trace("remove page "+i);
i = (Math.floor((i-1)/2)*2)+1;
removedPages.push(pageNumber*, pageNumber[i+1]);
for(j=(i+2);j<=(maxpage+1);j++) {
pageOrder[j-2]=pageOrder[j];
pageCanTear[j-2]=pageCanTear[j];
pageNumber[j-2]=pageNumber[j];
}
trace("removed pages "+i+","+(i+1));
trace(removedPages.join(", "));
maxpage -= 2;
}
//-------------------------------------------------------------------------------
snd0 = new Sound(); //adding sound objects
snd1 = new Sound();
snd2 = new Sound();
snd0.attachSound("pf1");
snd1.attachSound("pf2");
snd2.attachSound("pf3");
function startsnd(i) { //Sound starter
if(SoundOn) {
if(i==0) {
snd0.start(0,0);
snd0.onSoundComplete = function () {
startsnd(2);
delete snd0.onSoundComplete;
}
} else {
i--;
this["snd"+i].start(0,0);
}
}
}
//------------------------------------------------------------------------------------------------ PUT YOUR CODE HERE --------------
/* you can use these functions:
gotoPage( destinationPageNo, skip ); //quick jump to the page number: destinationPageNo; values = 0-maxpages; skip: boolean; if true, pages will be skipped to the destination!
canflip //it's a variable. setting its value to false disables flipping
other functions of page turning is automatic;
WARNING!!!
if you want to unload/reload tha pageflip, before unloading call function: removeML(); to remove mouse listener!
*/
function startAutoFlip () {
intervalID = setInterval(nextPage,2000); //2 seconds
}
function stopAutoFlip () {
clearInterval(intervalID);
}
function prevPage() {
gotoPage(page-2);
}
function nextPage() {
gotoPage(page+2);
}
And frame six is:
stop();
Mouse.addListener(mousecontroll);
onEnterFrame = oef; //main function: handles page turning-------------------------------------------------------------------------------------
resetPages();
reset();
function removeML() { //removes mouse listener
//Call this function before unloading the pageflip
//if you don't do that, the next time you load a
//pageflip, the mouselistener will not work!
Mouse.removeListener(mousecontroll);
}
/*
startAutoFlip(); //Start autoFlip
stopAutoFlip(); //Stop autoFlip
*/
I’ve also uploaded the swf file so that you can see where it’s going wrong. Thats at http://www.lucyohara.talktalk.net/pageflip.swf
Thanks