Hi
I’m adapting a pong flash game.
I’m having trouble moving a slider that controls the speed that the ball travels at - as soon as I move the slider (to the bottom
of the game rather than the current right hand position) - and update the startDrag coordinates - the computer’s pong racket movement
becomes erratic.
You can see the demo game here: http://www.dirksmith.com/pong/pongTest.html
Grateful for any help.
.fla attached
Dirk
The scripts are:
slider actionscript on main timeline
onClipEvent (enterFrame) {
/:drag = Math.round(_root.diff._y - this._y)/ -10 ;
slider mc actionscript:
on (press) {
startDrag(_root.setter, false, 26, 65, 26, 140);
}
on (release) {
stopDrag();