Hi all,
making an app where you can drag and drop items onto your own image (webcam)…probably is pretty simple to do but Im having some trouble!
So far, I can get the webcam to display on run-time, butI cant seem to position it to the right side of the app. I have my shapes already positioned on the left, and the webcam display covers the shapes because its also on the left! Anyone give me any ideas how I can position the webcam display? This is a snippet of code that I think will need changing somewhere
public function CameraExample() {
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
var camera:Camera = Camera.getCamera();
if (camera != null) {
trace ("camera present "+camera.name);
camera.setMode(400,400,10);
camera.setMotionLevel(15);
camera.addEventListener(ActivityEvent.ACTIVITY, activityHandler);
video = new Video(camera.width, camera.height);
video.attachCamera(camera);
addChild(video);
Thanks for reading!