Hi all,
making an app where you can drag and drop items onto your own image (webcam)…probably is pretty simple to do but Im having some trouble!
So far, I can get the webcam to display on run-time, butI cant seem to position it to the right side of the app.  I have my shapes already positioned on the left, and the webcam display covers the shapes because its also on the left! Anyone give me any ideas how I can position the webcam display? This is a snippet of code that I think will need changing somewhere 
public function CameraExample() {
        stage.scaleMode = StageScaleMode.NO_SCALE;
        stage.align = StageAlign.TOP_LEFT;
        
        var camera:Camera = Camera.getCamera();
        if (camera != null) {
            
            trace ("camera present "+camera.name);
            camera.setMode(400,400,10);
            camera.setMotionLevel(15);
            camera.addEventListener(ActivityEvent.ACTIVITY, activityHandler);
            video = new Video(camera.width, camera.height);
            video.attachCamera(camera);
            addChild(video);
Thanks for reading!