What is the normal procedure for preloading images that will be used within objects? My nav class generates each button as an object which pulls individual images from an xml file.
I’m finding that you can’t load mc’s inside other mc’s, so preloading the images on the root and then accesses them in the nav class won’t work (I’m doing masking and gradient effects in the nav class).
I’m now attempting to let the nav class run and just hide everything till it loads all the images. The current problem is that I’m using MovieClipLoader in the class and it’s giving me unreliable results (on the live server) for loadedBytes and totalBytes. Could that be due to all the nav objects loading images at basically the same time?
What is the correct way to preload images for oop? I’ll take whatever general advice you got.