Preloader for externally loaded jpegs

I am loading jpeg’s from an external source. Basically when you click a button it loads the image into a empty mc.
on (release) {
_root.loader_mc.loadMovie(“myimage.jpeg”); }
This is all fine but what i need is a progress bar as some of the images are large and there is a long pause before the image appears.
any guidance would be much appreciated. mjzr

hey welcome to the forums mjzr. An easy search would make your problems go away. I’ve seen this question asked countless times. Basically build a regular preloader but target the loader_mc when using getBytesLoaded.

thanks for your help - i will brush up on my searching skills before i post anymore questions!!

Hey bobdoe… I’ve tried that… Please can you give me the “EXACT” code for it…? Please?