Problematic time line control

Good morning Kirupans!

I have a question. I have a button in my movie that I would like to use to do two things when it is clicked.

  1. Pause the main timeline.
  2. Tell another movie clip to start playing (basically it creates an overlay on top of the main movie)

But I can’t even get #1 accomplished. The code I’m using looks like this:

**_root**.button_schedule.**onRelease** = **function**() {
    **_root**.**stop**();
}

Obviously, my button has already had its instance named button_schedule. I get no script errors of any kind, the button simply doesn’t do anything! Where am I going wrong?

Thanks!