hi!
i have a following problem.
i made a simple 3d engine to have a nice rotational view of different 3d objects (described with AS). i use beginFill and endFill to give a color to the object.
if i have some more compex shapes (non convex), then during the rotation some overlapping occur and if i try to fill them, the overlapped parts are not filled.
i can understand that this is connected with the 3d transformations and how the flash interpretes the shapes but i have no experience in that field.
is there any easy solutions?