Hi.
I’m busy with a game thats using the hit tests and variable etc… My hit test works… but when the one mc hits the other it goes from 1 to 10 very rapidly. It does not record one hit and then another this is what I am using at the moment.
onClipEvent (enterFrame) {
speed = 10;
this._y += speed;
if (this, hitTest(_root.arrow)) {
_root.lives += 1;
}
}
Any ideas would be most helpful…
thanx
mako