Projectile Help

I have this code to add my missile to the screen

// SHOOTING
function Shoot(event:MouseEvent)
{
			
			var newMissile:Missile = new Missile();
			// set direction
			newMissile.dx = Math.cos(Math.PI*character_mc.rotation/180);
			newMissile.dy = Math.sin(Math.PI*character_mc.rotation/180);
			
			// placement
			newMissile.x = character_mc.x;
			newMissile.y = character_mc.y;
	
			// add to stage and array
			addChild(newMissile);
			missiles.push(newMissile);
		
		
}

it adds right where my character is but I cant seem to figure out how to get the missile to actual move in the direction the character is facing.

heres how it looks
http://megaswf.com/serve/48464/