Properties

Situation:
I am attempting to create a Flash5 menu tree, following the Flash4 tutorial at this URL: http://www.flashkit.com/tutorials/Actionscripting/Expert/Very_Hig-_Da-541/index.php

I have created the two MC’s (a “topMenu” and a “subMenu”). However, when I place the two MC’s on the first frame of _root , the properties of the associated buttons get screwed up if I place the two MCs in a verical alignment. It appears that Flash5 makes a consolidated object, such that the _height property for the second MC is determined by adding the _height property of both MCs.

  1. Could you confirm that this is what’s taking place?
  2. Is there a way to use Scope to eliminate the problem?
  3. Other recommendations?

NOTE: if you move the lower MC out to the side, the problem disappears. Although a workaround, this seems to be a poor way for the program to function.

Thanks!
Jon

(see attached .fla file)

Well, so far 42 folks as of 12/23 have taken a look at this post… no replies so far.

Does that mean that nobody can validate the problem?

(Thanks for taking the time to read the post!)

-Jon

Well I don’t know the solution to your problem, but it may be because the tutorial, as you said, was for Flash 4.

I heard a lot of things changed from Flash 4 to Flash 5. And even more from Flash 5 to Flash MX.

You’re correct… the attached file takes into account changes from Flash 4 to Flash 5. The real problem appears to be how the _height property is determined.

If I place two objects underneath each other, the _height property for the top object appears to be added to the adjacent object AUTOMATICALLY, giving a false _height.

Do you verify that this is what’s happening? If so, it indicates a bug in Flash 5…

Thanks!