for you experts, i do have a question,
please take a look at this file,
i need to extract “i” when mouse is down,
how do i get to 1,2,3 instead of 4?
thanks.
for you experts, i do have a question,
please take a look at this file,
i need to extract “i” when mouse is down,
how do i get to 1,2,3 instead of 4?
thanks.
Try this…
for (i=1; i<=3; i++) {
_root["a"+i].onMouseDown = function() {
trace("i is : " + i + " : " + this._name.substr(1));
};
}
I am not getting 1, 2, 3 from i, rather getting it from the instance name a1, a2, a3…
for (i=1; i<=3; i++) {
_root["a"+i].i = i;
_root["a"+i].onMouseDown = function() {
trace("i is: "+this.i);
}
}
=)
the objective is to extract which movie clip has been selected.
how do i display only the mc that was selected?
both samples provided generate 1,2,3.
for a1, if mouse is down, i am interested in i display 1.
for a2, display i=2,
… etc.
for (i=1; i<=3; i++) {
_root["a"+i].i = i;
_root["a"+i].onRelease = function() {
trace("i is: "+this.i);
}
}
that was your mistake… not cyan’s, not mine :-\
use the onRelease or onPress handler instead
thank you:)
_root[“a”+i].i = i;
is this an acceptable way to determine which clip(i) is selected?
thanks!
no problem =)
and…
Originally posted by ping
is this an acceptable way to determine which clip(i) is selected?
i think it’s a good way. there may be an easier way, there may be a harder way though.
What about this??? Using the instance name again so that I won’t be creating another variable… Yes… That is acceptable too…
for (i = 1; i <= 3; i++)
{
_root["a" + i].onPress = function()
{
trace(this._name.substr(1));
};
}
trace(this._name.substr(1));
_root[“a”+i].i = i;
thanks for the lesson…
is it necessary for me to download these messages for future reference or does kirupa save all my forum messages?
hey cyan =)
i assume that a1, a2 and a3, is just for testing.
that’s why i decided to create the variable instead
and ping…
all these messages will be here. don’t worry about that
Oh, okay, kax…
That’s how I usually name my instances though… Usually make me save some additional headaches… =)
Originally posted by CyanBlue
**Oh, okay, kax…
That’s how I usually name my instances though… Usually make me save some additional headaches… =)**
me too… sometimes.
i store my instance names in an array
yup =)
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