Hi Folks,
I’m building a project that has a character navigate through a room by clicking on the floor. Right now, the walls, character, and floor are all children of the same display object for sorting purposes.
My question: is there a way to disable mouse clicks to the walls and character while allowing clicks to the floor?
Using mouseChildren appears to be an all or nothing deal and I can’t seem to isolate individual floor/wall/character objects for use with mouseEnabled. Any suggestions?
-BT