Found this code on a thread and thought I could use it for my game (think it’s by Faro…sorry otherwsie to whoever created it)
var ranSound = new Sound(this)
var theKey = new Object();
theKey.onKeyDown = function() {
if (Key.isDown(Key.SPACE)) {
_level0.ranSound.attachSound("s"+Math.round(Math.random()*5))
}
ranSound.start()
};
Key.addListener(theKey);
Where I have changed the Linkage to s0, s1, s2, s3 . Sound does play but when the Space Bar is pressed another sound plays **ontop. **Any idea how this can be avoided?
Cheers anyone can help!
Y