Real-Time Collision Detection by Christer Ericson ON AS3

Hello! so i want a better understanding of colliion-detection and many methods of how to do it.
By searching amazon i found this book “Real-Time Collision Detection by Christer Ericson”. (and many series of morgan kaufmann).

So i have question? will i be able to understand this book with basic understanding of C++?
I know math at medium level but i am ready to dig in to wikipedia.

and another question is what AS3 classes i should be familiar with if i want to test books methods?