Refreshing a shared object question

Ok I have 2 swf files running simultaneously. One takes in the information and the other displays it.

So far I have gotten both swf files to recognize the shared object but I need the display swf to refresh when the input file gets updated.

I added a timer into the code to continually reload the shared object every second and it traces just fine…BUT…

…with both files open I can see that the display file only sees the state of the shared object that it loaded when first opened and does not refresh…wha?

here’s the code:
import flash.net.SharedObject;
import flash.events.MouseEvent;

var saveDataObject:SharedObject;
var currentScore:int;
var myTimer:Timer = new Timer(1000); // 1 second
myTimer.addEventListener(TimerEvent.TIMER, runMany);
myTimer.start();

function runMany(event:TimerEvent):void {
init();//this goes directly beneath the variables

function init():void{//call once to set everything up
saveDataObject = SharedObject.getLocal(“SwimulatorResults”,"/"); // give the data a location
currentScore = 0;//start with 0

if(saveDataObject.data.savedScore == null){//checks to see if there is a save
trace(“No saved data yet”);//if there isn’t it says this
saveDataObject.data.savedScore = currentScore; //…set the savedscore to 0
} else {
trace(“Save Data Found.”);//if we find data
loadData();
}
updateScoreText();//finally update the text field
}

function addScore(e:MouseEvent):void{
currentScore += 1;//add 1 to the score
updateScoreText();//update the text field
}

function saveData(e:MouseEvent):void{
saveDataObject.data.savedScore = currentScore;// set the saved score to the current score
trace(“Data Saved!”);
saveDataObject.flush();// immediately save to the local drive
trace(saveDataObject.size);// this will show the size of the save file in bytes

}

function loadData():void{
currentScore = saveDataObject.data.savedScore;//set the current score to the saved score
trace(“Data Loaded!”);
}

function updateScoreText():void
{
txtScore.text = ("Score: " + currentScore);//set the text property of the txtScore
trace(“Score text updated”);

}
}

Now the tricky part is that it traces the messages “Save Data Found!” , “Save data loaded”, and “Text updated” but the text has does not update.