I have a rectangle-shape instance in a MC, this instance functions as button with MouseEvent.ROLL_OVER / MouseEvent.ROLL_OUT.
In this MC every time on roll_over it generates (addChild) a random number of small circles which appear spread around on top of the rectangle shape. After a certain duration they’re removed by scripting.
The problem is that while they’re there, exactly THOSE areas of those small circles lose the Roll-Over triggering, only those areas not covered of the rectangle still works as roll-over.
I guess it has something to do with FOCUS or something but haven’t been able to figure out yet how to remove focus / circumvent those small circles from preventing roll-over.
Anybody any clue?
t.i.a.
P