Hi,
I’m having some trouble with my flash.
I would like to have a eventlistener start when a sound starts… and then ends when the sound stops.
I’ve got it to work when the sound starts, becouse play is a default. but i cant seem to find how flash knows when a sound is finishd and if it possible to add a function when the sound is finishdplaying.
Is this possible? if so how?
like
Sound.Stopped () or something?
So, I don’t want to make the sound stop, but I want something to happen WHEN the sounds finishes
Regards,
Tic