Removing children and Arrays?

Hi everybody, SOC here with my billionth question.

Okay I have two arrays, one full of bullets, the other enemies.
They compare each array and hit detect. The splice function is removing the Array instance of the enemy. Now, this is all good for removing the entry from the array, the trace function says this is working, but I’m not sure how to remove the child from the stage here? I figure calling a custom class from here such as enemy.die(); is possible, but how do I specify the instance that was hit detected? Sorry if this doesn’t make a lot of sense but I am just learning and trying everything I can think of.


for(var b:int=0; b<bulletArray.length; b++){
                    for(var e:int=0; e<enemyArray.length; e++){
                        if(enemyArray[e].hitTestObject(bulletArray**)){
                            trace('big hit');
                            enemyArray.splice(e,1);
                            trace(enemyArray);
                        }
                    }
                }