Greetings,
Is there a way to render multiple vertex buffers in AS3?
Right now I have two objects which I want to render, but the only way I can think to do it is to concatenate the raw vertex data (of both objects) and then set that (concatenated) vector as the vertex buffer.
I would prefer to do this as 2 separate vertex buffers, but I don’t know how to render from more than one vertex buffer.
Any help would be greatly appreciated!
Thanks!